Next Raid
WINDOWS QUEST PLANNER
Closed alpha · Windows

Turn your Escape from Tarkov quests into one clear raid plan.

Next Raid is a Windows quest planner for Escape from Tarkov. It reconstructs your active quest progress from local game logs, groups everything you can do on the selected location, tells you what to bring, and builds an approximate raid order for your second monitor.

READS LOCAL LOG FILES
NO MEMORY READING
PLANNING WORKS OFFLINE
BUILT FOR A SECOND MONITOR
Next Raid
1 Readiness2 Progress3 Plan4 Briefing5 Bundle6 Prepare7 Raid
OFFLINE · CACHED
18 quests detected 15 confirmed 3 need review
UPDATED FROM LOCAL LOGS 6 MIN AGO
05 · QUEST BUNDLE
CUSTOMS · PVP · 8 CAN BE PROGRESSED HERE
SAMPLE PLAN · ILLUSTRATIVE QUEST, ITEM AND ROUTE DATA
BRING FOR THIS RAID · 4 ITEMS
Signal marker
Sealed package
Dorm room 206 key
Machinery key

Carried quest items moved earlier — complete these before the risky part of the raid.

6 quests · 5 stops · 4 items to bring
2 MORE COMPATIBLE QUESTS SWITCHED OFF BY YOU
01
The part nobody enjoys

Eleven active quests. One raid. No idea where to start.

You already know how to shoot. The expensive mistakes happen in the menu, before you load in — the key you left in the stash, the quest item you carried into a fight you did not need to take.

TONIGHT, WITHOUT NEXT RAID
  • One trader wants five Scavs at one end of the map. Another wants five more with a specific weapon, somewhere else entirely. You find that out mid-raid.
  • Two of tonight's quests need a key. You are not sure you own either one.
  • The marker you were supposed to bring is sitting in your stash. You remember it thirty seconds after the raid starts.
  • A wiki tab per quest, a map site next to it, none of which know which quests are actually yours.
  • You bring the sealed package, take a fight you did not need on the way, and the quest item is gone with the rest of your kit.
THE SAME EVENING, PLANNED
  • Your quests are already there. Next Raid reconstructs them from your local game logs — you do not have to enter your entire quest list manually.
  • One location, one bundle. Six quests that share ground on Customs, kept or dropped by you, not forced on you.
  • Both keys named before you queue, next to the door they open.
  • Two items you carry are flagged as losable and pushed to the front of the route, so you do them before the risky part of the raid.
  • One checklist to pack from, and an approximate order to work through once you are in.
11 active quests 1 clear raid plan
FROM 18 DETECTED IN YOUR LOGS
1Selected locationCUSTOMS · PVP
6Compatible quests kept2 MORE SWITCHED OFF BY YOU
1Combined preparation list4 ITEMS TO BRING
5Route stopsAPPROXIMATE ORDER, RISK-AWARE
02
How it works

Three decisions, then you play.

QUEST SOURCE

Next Raid reconstructs your quest progress from local Escape from Tarkov logs. You only review entries that are incomplete, uncertain or different from the game — and your corrections always take priority.

CONFIRMED INFERRED FROM LOGS NEEDS REVIEW SET BY YOU
01

Choose the location and the goal

You say where you are going, then choose your priority: maximum XP, main storyline, key unlocks, or farming. Next Raid does not pick the map for you.

Every supported location shows how many of your detected quests it can carry before you commit.
02

Review and adjust the bundle

Every compatible quest arrives switched on. Switch off anything you do not want tonight and the route, the order and the packing list rebuild around what is left.

Find-in-raid objectives are listed as opportunities. They never become a stop on the route.
03

Pack once, then follow the plan

One consolidated list to pack from, per-quest detail when you want to check something, and a map window on your second monitor for the raid itself.

Your corrections always win. If the reconstruction has something wrong, you change it and it stays changed.
03
What one plan contains

Quest, objective, requirement, stop — held together.

Every line connects to a quest in your current plan. Progress may be inferred from logs, confirmed by you, or marked for review; requirements come from the quest catalog. Hover or tab through a row to see the whole chain light up.

QUESTOBJECTIVEWHAT IT NEEDSROUTE STOP
BRING AND USE

You carry it in

It leaves your stash and it can leave with your kit. These objectives get pushed toward the front of the route on purpose.

FIND IN RAID

You might find it

A passive opportunity, not a destination. It is listed so you recognise it on the floor — it never becomes a route stop.

KEY

You need access

It knows which keys and quest items your selected quests require, but it cannot inspect your stash. Required items are shown for you to confirm before the raid.

WEAR / USE

The objective has a condition

A weapon class or piece of equipment the kills only count with. Worth knowing before you build the loadout, not after.

06 · PREPARATION

BRING AND USECarried from your stash and used at a stop. Can be lost.
Signal marker ×1Place it at Old Gas. Consumed when used.MARKED DELIVERY · STOP 1
Sealed package ×1Leave it at the New Gas drop point.DEAD DROP · STOP 2
KEYSAccess items. Also carried, also losable.
Dorm room 206 key ×1Opens the room holding the water stockpile.OPERATION AQUARIUS, PART 1 · STOP 3
Machinery key ×1Opens the tanker truck.BACKGROUND CHECK · STOP 4
WEAR / USEConditions the objectives depend on.
Bolt-action rifle in handThe five kills only count while this weapon class is in your hands.TRIGGER DISCIPLINE · STOP 5
WATCH FOR — NOT A STOPPassive. Nowhere to go for these.
Field document ×2Must be found in raid — a purchased one does not count.PAPER TRAIL · NO STOP

Four items leave your stash and all four can be lost. That is why stops 1 and 2 come before the fight at stop 4 — not because that path is shorter.

04
Second monitor

A wide map window, not an overlay.

Next Raid runs as an ordinary desktop window beside the game. Nothing draws on top of Tarkov, nothing hooks into it — you look right, you see the plan.

Next Raid — Raid map CUSTOMS · PVP · 1920 × 1080 SECONDARY DISPLAY
NEAREST OBJECTIVES · 5 STOPS
ORDERING

The route follows the selected quest plan and prioritizes carried quest items. When a confirmed starting area or last-known position is available, the remaining order can be recalculated from there.

ROUTE GEOMETRY · AUTHORED

Stops sit on authored Customs coordinates. Authored is not the same as walked: geometry is validated map by map, and this one is not yet physically validated.

EXTRACTION · PROVISIONAL

Trailer Park. Until you confirm your spawn area and an extraction available in the current raid, the suggested exit remains provisional.

NO CONTINUOUS LIVE TRACKING

When valid screenshot metadata or manual placement is available, Next Raid can show your last-known position and its confidence. It never tracks you continuously. Screenshot evidence is map-dependent and approximate; anything you place by hand overrides it.

NO ENEMY DATA NO LOOT DATA NO CONTINUOUS LIVE TRACKING APPROXIMATE ROUTE ONLY QUEST STATE FROM LOCAL LOGS ROUTE GEOMETRY VALIDATED MAP BY MAP
05
Safety

A companion, deliberately kept outside the game.

Next Raid Standalone reads local game log files. It does not access game memory, inject code, intercept network traffic or emulate input. The whole list, once:

READS

Supported local Escape from Tarkov log filesThe primary automatic source for quest progress — files the game already writes to your disk.

NEVER

Accesses game memory

NEVER

Injects code

NEVER

Intercepts network traffic

NEVER

Emulates your inputYou play the game yourself.

NEVER

Captures your screen continuously

NEVER

Inspects your stashRequired keys and quest items are shown for you to confirm, never marked as owned automatically.

RUNS AS

An ordinary desktop windowDesigned for a second monitor; falls back to a normal window on the current display.

ALWAYS

Your correction outranks the reconstructionWhat you set by hand stays set.

ALWAYS

Core planning works offlineBundle, preparation and map stay usable with no connection.

OPTIONAL · UNDER VALIDATION

A separate Overwolf edition

A separate optional Overwolf edition may use documented Overwolf game events for additional reconciliation. It is still being validated and is not required for core planning.

Next Raid is an unofficial companion application. It is not affiliated with, endorsed by, or sponsored by Battlestate Games, and it ships no game assets, logos or artwork. Quest names, items and route content shown on this page are illustrative sample data used to demonstrate the interface.

06
07
Questions

The ones that matter before you sign up.

Will it automatically detect my quests?
Usually. Next Raid reconstructs supported quest events from local Escape from Tarkov log files and updates the plan as new supported events appear. If the retained logs are incomplete or the reconstructed state differs from the game, the app asks you to review it. Your corrections always take priority. Optional Overwolf-assisted reconciliation is currently being validated as an additional source.
Is this a cheat?
No. Next Raid is a planning tool that runs in its own window, next to the game. It gives you no information the game does not already give you — no enemy positions, no loot spawns, no live state of any kind. It reads log files the game writes to your own disk, and it never sends input back to the game.
Does it read game memory?
No. The standalone app reads supported local log files and nothing else — the full list is in Safety. It knows which keys and quest items your selected quests require, but it cannot inspect your stash, so required items are shown for you to confirm before the raid.
What happens when the logs are incomplete?
The entry is marked Needs review rather than quietly guessed at, and it is the only thing you are asked to look at. Everything else stays labelled by where it came from — confirmed, inferred from logs, or set by you — so you can always see how much of the plan is evidence and how much is your own correction.
Can I use it on a second monitor?
That is what it is built for. Next Raid is a normal resizable desktop window — the map view is designed to be readable at a glance from the corner of your eye while the game keeps the primary display. It is not an overlay and does not draw over the game.
Is the route always optimal?
No, and it does not claim to be. The route is an approximate order of objectives built from the quests you selected, their known locations, a spawn area you confirm yourself, and available extraction information — weighted so objectives with items you carry come before the ones likely to get you into a fight. It contains no enemy, loot or live tactical information. Treat it as a plan you adjust, not a line to follow.
What is coming after the alpha?
Two things: physically validating route geometry map by map, and adapting the plan to where you actually spawn and which extraction is open to you. Both are closed-alpha goals — neither is finished today, and we would rather say that than imply otherwise.
When can I try it?
Access goes out in small waves. Quest planning covers supported task locations from the start; route geometry is validated map by map, so a location can be plannable before its route has been walked and checked. Join the list and we will write to you when your wave opens — a single email, no drip campaign.
Will there be a free version?
Pricing is not final. Closed-alpha access will be used to learn which features players value most, and we would rather decide that with real usage in front of us than promise a plan we have to walk back.